My apologies for the delayed replies. I've been dealing with some new work issues of my own in an effort to also not end up missing WF either in part or whole. For now things are holding but I will advise you if they change.
Thanks for the offers of the Fatigue Charts, Todd. If you can post any examples or explain further I would be most interested to know more.
Correct.1- By rule, all brigades of a division are always at the same fatigue state. Army cavalry is marked on the MH fatigue charts as having each Stuart brigade separate for fatigue purposes, so I presume that's intended and they can be separately fatigued and rested, right?
It is my opinion that whatever Fatigue the on-board Hu division has accrued, this will also be shared by the two returning brigades from Holmes' Dep of NC once reattached to Huger. SO should the Dep of NC incur more Fatigue than Huger while moving to rejoin their command, that too would be shared.2- Perhaps more important and less clear, when NC division enters, two of its brigades will have been wandering the map for a few days already while attached to Hu division. While the brigades are attached to Hu division, they use its fatigue status, I think that's absolutely clear. But those two brigades may have a fatigue status above zero when their division enters. In general, when a parent absorbs an element, the parent absorbs the worst status (morale and ammo are explicitly this way) of its elements. If Hu division has accumulated fatigue, say ONE point for example, then when NC division enters and its brigades automatically revert command of their pre-game parentage, does NC division immediately as a division have ONE point of fatigue, vice zero as it would presumably normally start with at entry?
No. Only movement on the map would account for Fatigue.1- NC division marches or floats or something to enter play...it has to have moved in the immediately preceding turn(s) to get where it enters play. Does NC have any accumulated fatigue at entry? It clearly should by physical reality, but I don't see any rules on it.
Yes. Same for Branch's brigade.2- The stray brigade of AH division whose entry starts the rebel plan into action...ditto.
Jackson left his army at 1am on the 23rd and had ridden alone some 48 miles, meeting with Longstreet and both Hill's at High Meadows for Lee's briefing on the campaign. He then returned by horseback another 38 miles to rejoin his army. So while Jackson himself was absolutely exhausted at the outset of the Seven Days, his troops were not. Hence in my opinion, the reason the Valley Army is not punished for the march from the Shenandoah Valley.2b- The Valley Army's three divisions historically made quite a few miles on their way to the edge of the map yet I see no rules on their having accumulated fatigue either. This may be implicitly part of the Jackson illness/fatigue rule.
Not sure I follow. There should be no starting Fatigue levels for any of the scenarios as per MH7.0b on page 8.Starting fatigue states should be pretty basic: how did the game miss them, or have I missed seeing where they are in the game?
Yes. You would issue the written order specifying the time and location of the meeting. Although this is not necessary according to the 'Council of War' example on p.6. According to that example, Corps Commanders can simple move on their own without being summoned.Can an army commander issue an order during a day to his Corps leaders to report at HQ's at some time in the evening and have a "conference"?
Yes. Once the commanders have assembled for the conference, McClellan would use his Command Points (8) to issue his orders (In Person). As each Corps commander receives his orders he may take off for his HQ to implement them, assuming he accepts them.At the conference can he issue a General Order for the next day outlining goals and movement orders for Corps to be followed the next day.
(This was standard practice among most competent commanders in the War. )
I think the answer to your question Roger is probably the latter if I understand you correctly. Keep in mind however that the conference produces three huge benefits -- the orders are delivered immediately and they are given in the best possible form which is In Person (+2 Acceptance Table Mod.) and finally, the Corps commanders can start rolling for Acceptance the same turn the orders are given at the conference.If so does this General Order count as one written order (since it covers each command) or is each command individual which defeats the purpose of a conference and is very unhistorical.
This is actually already accounted for with the "B" Fire Level per hex rule as well as Wagons and Artillery being mandated to take up their own single road hex while in Road Column. As for tactical field columns, the brigade does not take up any more space than the one hex it occupies when not on a road.I would suggest that we agree, perhaps on Friday that a brigade of such and such strength in column equates to so many hexes to be in column.